Without superhuman awareness to avoid reckless actions, and without a master craftsman to handle inherent weaknesses, is this a suicidal mission for these heroes? (Part Two)

2026-05-18 14:27

Without superhuman awareness to avoid reckless actions, and without a master craftsman to handle inherent weaknesses, is this a suicidal mission for these heroes? (Part Two)


Yun Zhongjun has faded from casual and competitive play for some time now. Not only does he lack attribute advantages, but it also requires a lot of effort to protect his jungle, consume all the resources, and purchase all the equipment. In the end, he deals continuous damage, fails to kill in the late game, and has a very high chance of being counter-killed in a situation of equal economy. It is a thankless and arduous jungler role, and even the desire of new players to practice has withered away.

Liu Bei

I remember Liu Bei had his peak period. He could shoot at close range, and his ultimate skill provided a shield and immunity to crowd control. It sounded very difficult to deal with. Back then, it wasn't common for warriors to jungle in the top lane. If you were looking for a true warrior-type jungler, Liu Bei was the perfect choice. He seemed simple and powerful. Unfortunately, in the current version, he requires skill and awareness. He needs to be good at timing his entry, ambushing from bushes, and if he can't get close to squishy targets, he definitely won't be able to deal any damage.

In an era where mobility is fundamental, supports provide control and advice, and mid-laners excel at kiting. So-called immunity becomes useless in just a few seconds. Without ways to lock down enemies, a head-on confrontation is nothing more than a walking alarm bell, signaling everyone to run. While Liu Bei's strength is above average, making him somewhat better than Yun Zhongjun, he lacks any sense of impact. Entering the fray presents numerous challenges: how to get past tanks, how to maneuver effectively, how to avoid mage poke. The explosive action and satisfying kills you crave—sorry, Liu Bei can't provide them.

Zhao Huaizhen

Truly a high-level exclusive, check the pick rate in different ranks to verify its authenticity. It used to be the top jungler, an all-rounder who could summon whirlwinds to control opponents with Tai Chi. Its immunity to crowd control and damage reduction provided strategic capabilities. While taking damage, it still had plenty of time to cast spells. One whirlwind hit its head and it was instantly killed. Initially, it was overpowered and received many special treatments. Now it has been changed to the support role. Assuming you really follow the official route, roaming is purely for fun. Its overall ability is relatively weak. It's not that it's completely unplayable, but at least its functionality is not inferior to a proper support.

After the damage output was reduced, it felt like watching him perform a show—flailing his arms and legs, occasionally unleashing control, but lacking any sense of carrying the team. It was also tiring to play, unable to carry the team independently, and required to rely on teammates' whims—it was pointless. These three heroes are of average strength, but the problem is the lack of enjoyment. Newbie, are you sure you want to participate in this suicidal mission?

Image source: Internet


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