Output support role, roaming Jiang Ziya is several times stronger in fights than mid lane, two different playstyles for Bronze and King ranks. (II)
2026-03-25 13:12
The ability to bestow divine power is useful, but unfortunately, Jiang Ziya is a mid-lane mage who is not very effective. Even with full damage output, he cannot guarantee an instant kill on teammates. His combos are seamless and powerful, and his casting speed far exceeds that of all other mages. After reaching level 15, he enters the Celestial state, where he can multitask. His ultimate skill can be charged to extend the map and create the illusion of a primordial spirit attack, causing opponents to misjudge and attack. While his vision is expanded, he can also release other skills. He has zero pre- and post-cast animations and levels up faster than anyone else. Never underestimate him.
Fighting for the mid lane minions until everyone's blood boils makes burst damage champions miserable.
Multi-functional mages, when it comes to ambushing in bushes, are never as cunning and treacherous as Angela and Xiao Qiao. Therefore, they must first use their first and second skills to reduce the enemy's health, which is a problem for mid-laners. Switching to roaming saves time and effort. With teammates by their side, the two can combine their swords, and the armor-piercing effect combined with the marksman's physical attack is seamless.
It's important to understand that Jiang Ziya's core strength isn't money or economy, but rather his level advantage. Marksmen need gold, so Jiang Ziya can gain extra experience just by farming minions, even with just a basic attack, allowing him to surpass his teammates' levels. Don't forget that in the current meta, the mid lane is a cash cow. Haven't you noticed how everyone loves to initiate team fights there? Ma Chao in the top lane will silently come to farm, mages will kindly offer support, assassins will pass by and take the kill, and marksmen in the bottom lane, having nothing else to do, will come to steal the lane. The side lanes are all "stealing gold," forcing burst mages to slow down their power spikes, resulting in lower pressure on control-type laning phases.
Roaming has many advantages, the only drawback is the lack of damage mitigation.
If Jiang Ziya is played as a support, there's no need to worry about minion waves. His ultimate skill compensates for damage, leaving the final blow for the marksman, shortening attack time, and helping them secure lane priority early. Logically, with him by your side, wave clear is fast, output is extremely high, control is sufficient, range is long, and he can even become a god. His only drawback is his squishiness, but in return, there are countless benefits. He's looked down upon in all skill levels, but in high-level games, everyone plays him as a roamer. He has double resistances, is a bouncing machine, and his long-range attacks can penetrate the backline, making people's scalps tingle. He fits the current meta, has output attributes, doesn't require much gold to play, and can initiate team fights at level one, instantly maximizing his strength.
Image source: Internet
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2026-03-25 13:56
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