The evidence is conclusive; the team is incredibly weak in the peak competition, with two popular heroes making the list. Kongkong'er's nerfs are too ruthless: Support heroes...
2026-03-22 11:03
Displacement isn't a magic bullet, especially for marksmen. While they may appear highly agile, they often leave the impression of being extremely self-reliant. Teammates assume they can develop independently and will leave to join team fights when they roam. They can't possibly stay by your side forever to farm jungle camps with you, wasting your time and skill effects.
If you're playing the development lane and frequently encounter 4v2 situations where the mage and jungler team up to tower dive and kill, and a warrior happens to teleport in and gang up on you, resulting in your death, and the tower can't withstand so many people, becoming a fallen soldier, while the others remain indifferent and continue developing, you might blame yourself for the first time due to a lack of awareness, but after too many times, are you still willing to stay in one place and wait to die? Or should you break away from the game and interfere with others, waking up the whole world and telling them not to live in a cage?
jungler
In a desperate struggle, the jungle offers no room for players with extremely low combat power. Stand-and-fight is outdated, tankiness doesn't mean everything, and failing to farm, control the tempo, or gain an advantage will ultimately turn you into a true "jungler," a perennial jungler who never supports ganks or assists. Before the release of the Elemental Assassin, players have replaced it with Elemental Tank, resulting in a 46.9% win rate in the peak competition, ranking last.
Early on, many experts analyzed his drawbacks. His support effect is not bad, but when paired up, his jump attack is troublesome. At least a teammate can switch positions to attack. When jungling alone, he suffers heavy losses when ganking. His lock-on distance is short, and his short range makes him easy to kite. His tankiness comes from his base stats, not from equipment or mechanics. Without a jungle carry rhythm, he is weak in the top lane. In Season 42, it's better to give up on the meta tank.
Support
The once-popular Kongkong'er has fallen from grace. Previously overpowered and boastful, his performance was nerfed too harshly by the developers, resulting in a 47.2% drop in win rate. While his win rate in the peak ranking is still respectable at 1350, it's abysmal in other roles. His strength has drastically reversed; he's now a T7 in ranked matches, rarely played in high-level games. The reason is that his ultimate ability no longer redirects enemy skills or deflects them, including movement abilities. What should have been a powerful mechanic was unfortunately removed due to player dissatisfaction, causing his stats to plummet. He was once at the top, but has now been relegated to the bottom tier. How pitiful.
Image source: Internet
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2026-03-22 15:20
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