The humiliation suffered at the beginning of the game is repaid tenfold later on; these heroes teach players the meaning of enduring hardship and humiliation.

2026-05-17 12:37

The humiliation suffered at the beginning of the game is repaid tenfold later on; these heroes teach players the meaning of enduring hardship and humiliation.


In fast-paced versions, getting crushed at the start can easily lead to a loss of hope. After dying too many times, a terrible mentality sets in, and players start blaming their teammates: Why didn't they come to support? Why didn't they give signals? Seeing the enemy team repeatedly engaging in 4v1 situations while teammates remain indifferent, continuing to farm and focus on their own lanes, this "playing it safe" mentality is infuriating. To force them out of their comfort zones, they're willing to disrupt the game experience. For example, no one is willing to help in the mid lane; they've simply given up and are instead participating in fights in the bottom lane, helping to push the tower.

The data can provide a wealth of information, and each hero has their own power spike. However, we also need to consider the rank. Is it a hidden strength that hasn't been unleashed yet? Or is it simply an unsuitable fit, leading to being eliminated by the season? In ranked or peak matches, some performances are often astonishing, like a hero biding their time. They have a strong presence in the early game, but after a period of patience, they suddenly undergo a qualitative change. The hero you had to support multiple times becomes a true carry after the game ends, unstoppable once they have six items. Is this a miracle created by teamwork, or is it the work of a powerful growth curve? Let's find out.

Bai Li Shouyue: Win rate difference between early and late game is 14%.

Baili Shouyue is always looked down upon as a marksman, with no role in development. No matter how he is reworked, his sniping ability is always criticized. After checking his win rate, it was found that his early game win rate was 42.45%, while his late game win rate was 56.98%, such a huge difference. What happened? In the early game, he is still farming cautiously and cannot get any particularly impressive kills. As everyone says, sniping is annoying, his basic attack speed is slow, and laning is really too painful.

After level four, everyone relies on rolling to protect themselves. In a serious 1v1, Shouyue is no match for Sun Shangxiang. In the late game, Li Yuanfang can even solo kill her. It's extremely reliant on equipment. Its power depends entirely on the passage of time. With attack speed, the extremely high base damage can be unleashed. Coupled with critical strike rate, the ultimate skill's rolling and kiting, and the Sunbow increasing range, all the attribute compensation creates a very good output environment.

However, the key question is how to get through the difficult early game? Poor development ability makes it easy to get stuck in lane. Remember to prioritize economy and don't risk your life to farm minions. One death will be a huge loss.

Image source: Internet


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