The evidence is conclusive; the peak match is incredibly weak, with two popular heroes making the list. Kongkong'er's nerfs are too ruthless: the development lane.

2026-03-22 11:01

The evidence is conclusive; the peak match is incredibly weak, with two popular heroes making the list. Kongkong'er's nerfs are too ruthless: the development lane.


Milady is well-suited for solo play. Her presence is meant to distract opponents, allowing her to push lanes and destroy towers, forcing the enemy to send defenders. She can also provide remote support, especially in Dragon battles where it's a race against time. While a group of players are vying for the Lord, Milady can quickly summon dragon minions to sweep away the minion wave on a single lane. Meanwhile, Milady, along with her mechanical minions, can use basic attacks to quickly push to the high ground and destroy the crystal. Even with low-health minions, as long as the team composition includes her, she can teleport there, tank tower damage, and successfully ambush the enemy.

Development path

Would you choose to use a mobile shot or a stationary shot? In the minds of players, the latter is less enjoyable; without support and protection, being surrounded will inevitably lead to death. The former, at least, provides basic movement, allowing players to maintain a safe distance for output and escape at the last minute. However, the data proves that Sun Shangxiang, the much-praised "Miss," only has a 46.7% win rate in the peak season and a 45.1% win rate in the top ranked matches, making her truly unsuitable for the current version.

That's right, her core damage output comes from her enhanced basic attack after a dash. Once a cannonball is fired, a critical hit can be triggered, and half of her health will be gone. Enemies who get close will have a speed boost. In the high-level competitive environment, this provides zero protection, and her own damage output is weak. Her essence is not in burst damage, but in the maneuvering and kiting between enemies, which requires a certain level of proficiency.

Skill-based builds use simple combos to deal high damage with minimal impact.

While the skill combinations may seem simple, the underlying strategy is complex. In single-player games across all skill levels, the experience is somewhat limited due to weak opponent awareness. As you climb the ranks, your teammates struggle to create a favorable environment for damage output, especially in high-level ranked matches where team play is impossible. In high-level games, support helps with the early game development phase. Skilled players with good anticipation and attention to detail understand risk and have others to disrupt enemy movements and reduce threats in the early to mid-game, creating opportunities for your team to shine.

A strong sense of crisis is crucial. A rating above 1350 in the peak rankings still falls into the low to mid-level, and the stats will only continue to decline. Even with a terrible lineup, if you switch to a marksman, you'll understand that the strategy must revolve around him: protect your teammates' development, and take control in the late game. As for Sun Shangxiang, her mobility and marksman role, you can choose to leave her aside. It's up to you.

Image source: Internet


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